Architects in particular have the opportunity at this stage to participate in the conversations that take place with regard to enabling and encouraging good building design and collaborative practice. ,
More important is to concentrate on widening people’s spheres of responsibility, and hence motivation, commitment, and agency with regard to the design and inhabitation of the urban environment.
Q What could be the possible channels to create such motivations and facilitate participation?
The fact that it enables anyone to be a co-designer, does not necessarily mean that everyone will undertake to participate in the design process, just as saying that everyone can be an artist does not mean that everyone wishes to participate in artistic practice (or indeed that everything is art). However, it does recognize that those who do wish to operate in such a mode of knowing, seeing and doing may have very different skill-sets, intentions and requirements.
Q What would be the baseline skill sets for participation. if any? If not, how would a consistent format of participation be defined? And by whom?
Sketching, pre-planning and feasibility analysis are activities that function under the assumption that there is a distinct immutable “design” phase, while planning, as an activity, makes it tempting to prescribe and for a certain category of participants to proscribe the activities of others.
Q To what extent and in which context is this idea feasible? The process of conceptualizing Fun Palace ( Cedric Price & Joan Littlewood ) which is considered to be one of the successful examples of, architecture defined by activities and modifiable by the user functions and activity requirements, do show the presence of a design phase. How does this unifying of the design phase and building phase, validate in a practical scenario?