The Open Source Urbanism – Feng

Smart Cities

  • P119 “The street finds its own uses for things – uses the manufacturers never imagined.”
    Just like an plastic coca bottle could be modified to a firearms’ silencer, people could also do their own mods on the IoT or open source devices of smart cities. Because those devices are more powerful, then they could be more harmful if they are used in a wrong ways. How to keep the safety in this case? And who have the right and responsibility to manage?

UVS

  • P25 “To design something that does not yet exist, if we are not to build it at the same time, requires us to imagine it and represent it, for example on paper, through plans, in maquette form, or through software simulated fly-through.”
    Designing a thing for future adventurous, people can not fo recast what will show up in future, such as the newest iPhone can not plugin the newest MacBook anymore due to the usb-c. One adapter could solve the small issue for iThings but would it be the same easy for smart cities forecast design? Do we have or should we build some guide for this kind of design?
  • P30 “…a broken system is usually one that attracts the most attention, in part because it appeals to others’ desire to “repair” and also because breaks can enable one to understand better how something should or could work.”
    In the same time, a broken system is also one that will attract the destructive desire of people (Broken windows theory). Some open source softwares are lack to enough money for maintaining then have some security issue. If smart cities use the open way to develop, will it face the same problem?

W10 Open Source Urbanism

These alternatives in software, Free, Libre and Open Source Software (FLOSS), are highly pragmatic, doing the work required of them but also reinventing forms of production in ways that set up real possibilities for freedom.  (Page no 13)

The Free Software Definition3 states that free software contains the following freedoms:

  • The freedom to run the program, for any purpose (freedom 0).
  • The freedom to study how the program works, and adapt it to your needs (freedom 1).
  • The freedom to redistribute copies so you can help your neighbor (freedom2).
  • The freedom to improve the program, and release your improvementsTo the public, so that the whole community benefits (freedom 3).

 Access to the source code is a precondition for this. (Page no 16)

Thoughts —

The author compares the idea of architecture development with software development and its related system types and freedoms working with it. Particularly open source software with access to source code and data. Is this saying about architectural data like building designs, city plans and collected data from people time to time?

(Freedom 0)– Architecture and spaces are the mostly static physical thing, requires lots of resources to make it happen a trial and error is not possible in terms architecture. How this freedom will be possible in terms of architecture and building space.

(Freddom1)(freedom2) — Architecture design and data to study is already available, one can modify according to needs. But most of the time modification won’t work completely, factors like climate, location, rules and resources don’t go with an idea. Also personal choice and requirement of investor play a major role. Source code, in this case, is design drawings and authenticity of creation could be an issue in this situation. Creativity comes with one’s pride and it’s a push force to create next. In open source scenario city will might look like monotonous and fewer creations will be there.

(Freedom3)—Freedom to involve and improve is a really fantastic idea. But in another perspective it might not end up with that great achievement, public opinions and feedbacks come in large numbers and with lots of glitches. Needs lots of time to gather data and participants also need a lot of time to involve which they don’t want to give for free. Evaluating them is issue and result might disappoint many participants. Participation in architectural problems needs professional skill sets to think and it’s not common. Giving inputs for free is opposite sometimes to its professional behavior.

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 Architecture is merely an epiphenomenon of the political, monetary and material requirements of certain dominant fractions of society, perhaps all such an open aesthetics of organization would tend to do is to render such processes “democratic.”  (Page no 18)

  Architecture is epiphenomenon could have another perspective looking toward it. Architecture is in Harmony one could say. That doesn’t mean its byproduct of political, monetary and material requirements of certain dominant fractions of society. Political, monetary and material requirements or restrictions are planned set of rules by the scholar in that field. Otherwise, cityscape could look like chaos. For example, an old roman city used to have similar kind of architecture which was built under political, monetary and material conditions. It’s about Freedom but the result could be Harmony or Chaos.

 

 

 

 

 

Open Source Urbanism – Germania Garzon

Urban Versioning System 1.0 – Fuller / Haque

  •  “Architects are seen as supplementary to this process, useful perhaps in advising on legal and structural matters and creating technical drawings but a bit of a hindrance when it comes to design, which, self-builders often feel is something that “anyone can do.” This do-it-yourself (DIY) approach has been popularized, even pimped, in the UK recently by television shows such as “Designer for a Day,” “Grand Designs” and “DIY SOS.” These programs chart the progress of projects undertaken by homeowners or show how design professionals can advise people in upgrading existing homes themselves.”

– Although this ‘open-source’ approach to contemporary redesign has been popularized in society more recently, it does not discredit the architect from playing an important role in whether the “design” by the owner is buildable or structural. What does this mean for architecture as a profession in the future?

– What is it about designing for one-self or designing in general that drives common ‘non-architects’ to want to produce their own surrounding domestic environment, rather than trust it in the hands of someone else?

 

W-10 Open Source Urbanism – Nida

Both the readings seem to emphasize the idea of users being designers or a part of the design process.

 

Urban Versioning System 1.0 ,Matthew Fuller and Usman Haque

 

1) ‘In the coming decades computers will increasingly be a part of the architecture itself, enabling user-

centered interaction systems for configuring environmental conditions.’

To design or produce user- centric spaces, can the integration of technology designed by users and designers help aid architectural experience (physically, mentally or spiritually)? Computer scientists seem to be building technologies that are creating people centered architectural interfaces, why are architects not a part of the desing process or consulted upon designing such interfaces? Isn’t the environment we interact in just as important as the technology that helps to create it?  Can the production of such interaction systems lead to a more collaborate effort amongst multidisciplinary fields or does it hinder the creative process? Does it take into account users willingness to adapt to such systems?

 

2) ‘It might be argued that cities are already developed analogously to the ways that a CVS (concurrent versioning system- means for software developer to collaborate) aids in the construction of software. This may be so, unconsciously; however buildings, streets and neighborhoods are still regarded as static, immutable end-products rather than dynamic states within a progression. In an architectural context, a CVS would need to achieve two goals. First, it would enable the processes of development, testing and inhabitation to occur concurrently. Second, it would

provide an infrastructure for different granularities of participation for each designer/participant.‘

 

Even though such systems would encourage collaboration and participation what would the parameters or limitations to such systems be? If the design process is “open” but the results are structurally, “closed” and there is no distinction between design and habitation, what issues would this bring about? Not only in the design process but also in its construction process? Does such a distinction need to exist? If softwares like CVS help software develops collaborate better, can similar systems be adapted to architecture and if so how different would its structure be that from CVS?

 

3 “The problem is that architectural design can often simply be a process of predicting problems, removing obstacles and resolving all possible contradictions: the best situation, from the perspective of such an architect, is to have project documentation that is so complete that every aspect of the construction process has been articulated and specified so that the eventual building construction contractor needs to make no on-site decisions and simply has to follow orders to the letter. The first was raised by cybernetician Gordon Pask (particularly in association with Joan Littlewood and Cedric Price’s “Fun Palace” structure.) Here, they emphasized the quality of underspecification.The notion of architecture as a system with underspecified goals suggests an architecture that evolves (and which is, therefore, never “complete”). Apart from making it clear that design and production are simultaneous activities, this conception also helps erase any pre-existing distinction between a building and its environment: it presupposes that a building creates an environment (which includes both our conventional understanding of ecological “environment” as well as all the constituent players, such as its occupants), and carries on creating an environment as it attempts to specify itself. In truly underspecified buildings, architecture can’t help but be ecological,not necessarily for the better, in the sense that all crucial input and output sources inherently become part of the architectural system.”

 

In Cedric Price’s Fun Palace, the idea was to create an architectural system that constantly evolved an dnever ‘complete’. How does this constant evolution of space psychologically effect the user within that space? How does the constantly evolving environment effect the occupants within that space and how does it effect the relationship amongst spaces within such an environment? What are parameters and limitations of such systems? Would this integration of software, hardware and architecture be considered a bottom-up approach where this building can be seen as a prototype before implementing such technologies at an urban scale?

 

 

 

 

Smart cities, ‘The Open Source Metropolis’, Anthony Townsend

Cable era giving way to the internet:

1) “William Gibson explained: “ The street finds its own uses for things- uses the manufactures never imagined. The microcassette recorder, originally intended for on-the-jump executive dictation, becomes the revolutionary medium of magnizdat, allowing the covert spread of suppressed political speeches in Poland and China. The beeper and cellular phone become tools in an increasingly competitive market in illicit drugs. Other technological artifacts unexpectedly become means of communication, either through opportunity or necessity,”….With little to lose, the grass roots readily adapts flexible and abundant technologies to pressing problems- spreading dissent, eluding law enforcement or distributing music. The stuff of smart cities- networked, programmable, modular, and increasingly ubiquitous on the streets themselves- may prove the ultimate medium for Gibsonian appropriation.”

Technological artifacts are considered to be in a sense immortal, because it is constantly changing and evolving and present in our society in one form or another. Does technology only become a means of communication through opportunity or necessity? Is there a distinction still present between the two? Top down or grass roots ( bottom up approach) support the idea of technology being a means for communication through opportunity or necessity? Would the collaboration of science fiction writers and technology developers lead to a creative and innovative design process? Why isn’t such collaboration considered when designing new technologies?

 

2) “ITP’s ambition was to challenge top-down thinking about technology….their focus of interest is obvious- cost effectiveness, However in concentrating… on the bottom line, they have neglected the process through which people harness the technology to create a system.”

“stop paying attention to technology, and start paying attention to people…..Because users are intimidated by the technology and do not have a hand in its design.”

“The Death and life of Great American Cities, by Jane Jacob’s, “glorified how good streets create opportunities for people to meet by chance.” – Dodgeball

Apps such as Dodgeball and writers such as Jane Jacobs, all point towards a bottom up approach as opposed to ITP’s top down approach, would these different approaches be considered successful in the context and scenario they are applied in as opposed to adopting one approach over the other. Maybe different stages of the development of such technologies require either one of those approaches or it depends on the technology? Marketing departments carry out surveys or user testing of products when they are in its prototype phase, wouldn’t this integration which may be a top-down approach is still considering users in its design process?

 

3) “ Arduinos are becoming cheap enough to stick almost anywhere in the city, and could be the raw material for a kudzu-like explosion of a citizen- built infrastructure of urban sensing and actuation. …suggest a future where citizens decide what is connected to the Internet of Things, and why. Instead of being merely a system for remote monitoring and management, as industry visionaries see it today, the Internet of Things could become a platform for local, citizen microcontrol of the physical world…..Arduino gives us the tools to thoughtfully structure intelligence into the intimate, everyday, human-scale spaces and objects we live in. .. Instead of big data, it lets us collects and spread a few bits that really matter. The promise is that we’ll build the hardware of smart cities just like we build the web, by empowered users one little piece at a time”.

Arduinos, “becomes an excuse to build relationships with people” – Arduino share code ask someone for help.  “social lubricant”.

Would technologies such as Ardunios decrease the distinction amongst different professions when designing and lead to a more open and collaborative design process? Would the integration of such hardware and software into the citys current infrastructure be accepted and adapted more willingly, since users have a say in the design process? Freedom and opportunity of choice for users help aid in well integrated infrastructures and design of technology?

Open Source Urbanism

When Haque and Fuller affirm that “just as with any non-human entity, we collectively construct our ecological and architectural frameworks, and these frameworks tend to overlap with those of others. These overlaps have consequences. The difference is (or should be) that we consciously recognize our interdependence and thus must consciously act upon it.”, when it comes to tha Smart City, how can this be applied to people which is not necessarily involved in architecture? can new ways of fabrication be utilized to open new ways of agency in the building of the city? How this overlaps can be negotiated and by whom?

Also Haque and Fuller affirm that “This has specific impact on the role of the architect. It suggests a new focus on enabling, generating and engaging, adopting a role similar to the one an operating system designer performs in the world of software. This does not necessarily confer equal responsibility to all participants in a system but instead presumes that while hierarchies formed by experience, skill and aptitude are inevitable, they are not immutable. Equally, such an approach changes the site of the aesthetics in architecture to one not of form but of organization. The aesthetics of organization have yet to be decisively […] various interests. More important is to concentrate on widening people’s spheres of responsibility, and hence motivation, commitment and agency with regard to the design and inhabitation of the urban environment.” In this sense, up to what extent can this be achieved regarding the material limitations of architecture in relation to the design of open development in the digital realm? Up to what scale can this metaphor by applied to the physical world? Also which is the role of the architect in this context? Which is his responsability on enabiling a larger engagement on the design of the city?

In Townsend perspective, “The technology giants building smart cities are mostly paying attention to technology, not people, mostly focused on cost effectiveness and efficiency, mostly  ignoring the creative process of harnessing technology at the grass roots [, but] truly disruptive application of new information technology have almost always come from the bottom up […] When you start paying attention to what people actually do with technology, you find innovation everywhere”. In this sense, how can we shift the values trough which c technology is being developed, thinking about new ways of considering values such as efficiency? How can we assure that that the innovation developed from the bottom-up is not mis-appropriated by the techology companies or the government to its own ends? and how can we assure that this development remain open for future participation and engagement?

 

W10 Open Source Urbanism

Architects in particular have the opportunity at this stage to participate in the conversations that take place with regard to enabling and encouraging good building design and collaborative practice. ,
More important is to concentrate on widening people’s spheres of responsibility, and hence motivation, commitment, and agency with regard to the design and inhabitation of the urban environment.

Q What could be the possible channels to create such motivations and facilitate participation?

The fact that it enables anyone to be a co-designer, does not necessarily mean that everyone will undertake to participate in the design process, just as saying that everyone can be an artist does not mean that everyone wishes to participate in artistic practice (or indeed that everything is art). However, it does recognize that those who do wish to operate in such a mode of knowing, seeing and doing may have very different skill-sets, intentions and requirements.

Q What would be the baseline skill sets for participation. if any? If not, how would a consistent format of participation be defined? And by whom?

Sketching, pre-planning and feasibility analysis are activities that function under the assumption that there is a distinct immutable “design” phase, while planning, as an activity, makes it tempting to prescribe and for a certain category of participants to proscribe the activities of others.

Q To what extent and in which context is this idea feasible? The process of conceptualizing Fun Palace ( Cedric Price & Joan Littlewood ) which is considered to be one of the successful examples of, architecture defined by activities and modifiable by the user functions and activity requirements, do show the presence of a design phase. How does this unifying of the design phase and building phase, validate in a practical scenario?

Open Source Urbanism

  • If architecture becomes more “open”, such as the role of an operating system designer, does the role of the architect become less about the design of a structure according to it’s design parameters and more of the organization of “ready-built” or “ready-designed” pieces in accordance to the wants of anyone who wants to be involved?
  • If architecture indeed became “open”, it would seem possible for building and construction to be the first step in producing a building, while omitting the initial design and planning phases. Yet, would this turn architecture into another form of engineering in a sense? Where the most pragmatic building and construction techniques prevail (as long as it fits the wants and needs of the parties who will occupy it), rather than generative forms and aesthetics derived from the skilled designer for a desired party? Can this type of architecture be aesthetically pleasing and not be confused with a construction site like the Fun Palace?

 

Open Source Urbanism

Urban Versioning System 1.0

The architectural profession remains relatively steadfast in a distinction that divides designers from users, even though technology increasingly provides grounds for diminishing that distinction – What are these distinct features that divides designer from user, as a designer thinks to from user end perspective.

A pragmatic rst step would be to develop infrastructures that enable supposed non-designers to participate more closely in the design and construction process. Involving non designers in a process for feedback would work to resolve design oriented issues but will it not slower down the process of designing and execution.

 

 

 

Open Source Urbanism – Jiaqi

The Open-Source Metropolis

  • From this chapter of the book, author’s main argument is coming from “The technology giants building smart cities are mostly paying attention to technology, not people, mostly focused on cost effectiveness and efficiency, mostly ignoring the creative process of harnessing technology at the grass roots.” Does he mean technology is not important or to say technology should not be the most issues for the construction processes of smart cities? Even if we move the concerned eyes to the people, we cannot really care about them without proper technology. In other words, people are the foundations of smart cities as the grass roots, but technology is water and nutrition.
  • In this book, “Pie in the sky” which means free WIFI. There is a competition between hackers and big monitored companies who both are building WIFI but one is free one is need to be paid. Who will win in the end? We don’t know yet. Smart city belongs to be open and free for people. But we still need governments who are manager currently, companies who are “making money for themselves” currently and free hackers of people who are fighting for smart cities. If all companies and governments are disappeared, do hackers really manage and create smart city successfully?

Urban Versioning System 1.0

  • “ The first consequence because of distinct the process of design from construction is a basic assumption that building only begins once the design process is complete.” This is a very interesting view for smart cities. The smart cities are very different from normal architectural view. The construction process and design process are almost moving forward together. When we use Arduino to making LEDs becoming a signal for detecting water temperature in the mean time we could engage in build the configuration by sensor and LEDs. Does this consequence change the way to build smart city? Does the way should be designing first and constructions later when we engage in the process of constructing a smart city?

Open Source Urbanism—- Shen

1  The open-source Metropolis

The dodgeball used the “check-in” started flooding in the city, it was like hash tag used in our social network, but back in 2003, this kind of words notification does it really motived the people to “check in” ?  Today our social network is full of picture and video clips. Is kind of showoff, and let other friends or subscribers to interactive with the person who showoffs and give them satisfaction. The dodgeball was like a single active action for friends up data their location, even its added with romance experience it still doesn’t seem with such motivated behavior.

In 2002 December all it cooperation have dominated the public WIFI control, the wifi become more commercial product then it used to be. But since then, the WIFI has been generalized to public. Is the commercial movement benefited the wifi popularized or the commercial operated just in time?

Urban Versioning System 1.0   

Open source could be benefits to user and encourage the device or soft wear improve itself. Does this means open source doing really benefit? As we know IOS and Android OS always. Android os is more open then IOS but the apps and software are quite unstable. So is open source are not doing well in some situation?   

The copying and not copying are irrelevant the idea from software to architecture is it consider as open source operation? The architecture could be self- building construction. And a lots of construction material retailer already support the idea. why does this open sources idea doesn’t seems positive then open source software and electronic devices?