Lucy Suchman‘s in the preface discusses the differences between the ways European and Trukese ways of navigation. The European makes a plan of action and charts it out. The Trukese navigator uses an objective bases navigation system and responds to the conditions that arise. These ways of thinking are relevant to the way that AI designers were are are trying to create AI.
“Children have a tendency, for example, to attribute life to physical objects on the basis of behavior such as autonomous motion…” which describes how
It has been noted on page 602 that human-like automata have been constructed since the Hellenic times, which is roughly around 320bc to roughly 32 AD. These statues were said to “move, gesture, spoke, and generally were imbued by observers” These may have been simple and non electrical running, but they are the basics of automata. Suchman argues that to achieve automata that there must be a disconnect between reasoning and intelligence. Suchman finish up this section with the sentence “state-of-the-art in intelligent machines has yet to attain the basic cognitive abilities of the normal five-year-old child” from the preface it shows that the article was written over 10 years ago and I feel like there may have been a bit of improvement with the increases in computing power.
The idea of Human-computer interaction can only be described at what you put into it is what you get out. I am talking as the basic interaction of a computer meaning programing not an OS setup. Because adding an OS adds languages that the computer that then is described by Dennett as “it is part of our inability to see inside each other’s head, or our mutual opacity” This is also the inability to see what the OS is doing because the end user did not program it (in most cases)