Sagrada Familia Rosassa: Global computer-aided Dialogue between designer and craftsperson
1 – As the reading showed, the computational model was good at some things and not good at others. It facilitated rapid changes as site measurements were updated, and yet the rapid prototyping was still easier to do by hand with polystyrene. As digital modeling become more pervasive and technology improves, will it ever overtake the handicraft methods of rapid prototyping? Or will craftsmen still be making hand models because it gives them a much better sense of the shape and process?
2 – In the conclusion, they say that “the innate precision of the digital environment is sometimes costly within the relatively crude tolerances of the building industry”. Will the building industry begin to work more and more with tighter tolerances to match the new digital fabrication and design processes, or will the tolerances of digital modeling have to relax to match the building industry?
Meet the Spime
1 – In the section on “Arphids” he talks about adding identity to objects, even down to our dog. This facilitates the production and distribution industry in moving around large amounts of objects, by increasing efficiency and tracking its movement. Does this increase in efficiency have any relation to our disposable consumable nature? Does the speed with which they can supply us with these make them more disposable? Or when everything can be tracked, monitored, and report back to us will we begin to keep things longer and think of them as less disposable?