1 – (Kolarovic) “Determining the different performative aspects in a particular project and reconciling often conflicting performance goals in a creative and effective way are some of the key challenges in performance-based design.” PACE is a digital performance analysis tool. When it is analyzing the “spatial” and “activity” performances, it will lead to “convergence of an ‘optimum’ design solution.” Why does it only gives one solution? Since there are a lot of performative aspects, it seems like a series of options as solutions will be better. If there is only one optimum solution, is it limiting the design aspects?
2 – (Kolarovic) The idea of the city’s “state of mind” and “emotional landscape” shows the inhabitant’s emotions by using colors. The D-Tower by Lars Spuybroek uses colors to show the dominant emotion of the day. What kind of performance this it? How does architect design for people’s emotions and at the same time try to use the performance-based design tool?
3. (Kolarovic) The movement of people, the experience of architecture’s spatial presence, and the materiality gives architecture its performative capacity. In the Aegis Hyposurface project by Mark Goulthorpe, the building skin can dynamically alter its shape in response to environmental influences. If the skin can change, that means that there is no set form. Is there a way to evaluate this so that its performance is predictable? If there is no set form, how does the process of form finding changes?