Reyner Banham once remarked that historically we have controlled our environment in one of two ways, either by avoiding it entirely and hiding under a rock, tree, tent or roof, or alternately through manipulating the local atmospheric conditions surrounding us by building a campfire. The first approach led to a form of architecture that we commonly understand: architecture as shelter, primarily concerned with defining and regulating the boundary between internal and external environments. The second approach was for Banham beyond the purview of architecture: the freedom and variability of the campfire’s boundaries were qualities architecture could not hope to equal.

This design research studio questioned Banham’s claim of the limits of architecture. For more information, visit the studio website.

Turbulence: Air Responsive Architecture


A graduate research studio that explores the atmosphere of the freeway and proposes various responsive architecture that engage its ecology.

Atmospheric Urbanism


Investigating how natural and artificial atmospheric systems can serve as models for the design, analysis and interpretation of the architecture of urban environments.

Propagative Urbanism


Propagative Urbanism is a way of thinking about shaping the architecture of urban space in terms of a bottom-up, participatory approach to the evolution of cities.

False Positive


It is not just the trust we place in network infrastructure but also our willingness to trade bits […]

Toward the Sentient City


An exhibition critically exploring the evolving relationship between ubiquitous computing, architecture and urban space.

Situated Technologies Pamphlets Series


The Situated Technologies Pamphlets series explores the implications of ubiquitous computing for architecture and urbanism.

Media Robotics I: Physical Computing


This course introduces basic concepts and techniques for creating objects, spaces and media that sense and respond to their physical surroundings.

Extreme Homeostats: the architecture of ill-tempered environments


A graduate design studio that develops responsive architecture for the NYC subway and addresses environmental health problems.

Sentient City: ubiquitous computing, architecture and the future of urban space


Sentient City explores the experience of living in a city that employs networked digital technologies to remember, correlate, and anticipate.

Configure Widgets