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Graduate Design Studio
Fall 2008

This graduate design studio explores the program of a responsive architecture that addresses environmental health problems. At present, health is increasingly a private matter but historically this was not the case. Publicly maintained baths, swimming pools and recreational facilities were a significant part of the fabric of the city. They provided resources for maintaining public hygiene and fitness as well as a venue to foster commu­nity. In our contemporary metapolis, ideas of health and well being bear little resemblance to these earlier exam­ples. To the contrary, fitness has become an extreme sport where the body is exposed to ever more severe and ill tempered environments. From the Pilates machine to the sun tanning booth our notions of health are as much tied to the aesthetics of feeling good as being healthy. At the same time the body’s health is tied to that of the environment. There are growing concern about the air we breathe, the increasing amounts of harmful radiation in our atmosphere, the noise pollution and excessive heat retained by our cities. Historically architecture has taken a conservative attitude towards such concerns creating what Reynar Banham has called “massively structural methods of environmental management.” These insulate and separate us from the outside creating well tempered interior microclimates that only exasperate the problem. In light of both human and environmental health concerns what types of public architecture can we imagine in response to these problems? How can these be made more responsive to environmental perturbations? What role can they play in fostering public sociality? How will they situate themselves relative to local and networked contexts?

Visit the studio website.

Relational Geometries

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A technic course that introduces students to parametric design and rapid prototyping technologies.

Situated Technologies Pamphlets Series

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The Situated Technologies Pamphlets series explores the implications of ubiquitous computing for architecture and urbanism.

Day For Night

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Day For Night was a temporary architectural environment that operated on the street life of downtown San Jose, California […]

Atmospheric Urbanism

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Investigating how natural and artificial atmospheric systems can serve as models for the design, analysis and interpretation of the architecture of urban environments.

Propagative Urbanism

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Propagative Urbanism is a way of thinking about shaping the architecture of urban space in terms of a bottom-up, participatory approach to the evolution of cities.

Toward the Sentient City

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An exhibition critically exploring the evolving relationship between ubiquitous computing, architecture and urban space.

Turbulence: Air Responsive Architecture

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A graduate research studio that explores the atmosphere of the freeway and proposes various responsive architecture that engage its ecology.

SEEN-Fruits of your labor

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An infrared urban screen for promoting dialogue and interaction between remote publics.

Media Robotics I: Physical Computing

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This course introduces basic concepts and techniques for creating objects, spaces and media that sense and respond to their physical surroundings.

Sentient City: ubiquitous computing, architecture and the future of urban space

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Sentient City explores the experience of living in a city that employs networked digital technologies to remember, correlate, and anticipate.

Extreme Homeostats: the architecture of ill-tempered environments

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A graduate design studio that develops responsive architecture for the NYC subway and addresses environmental health problems.