Turbulence: Air Responsive Architecture

secondaryimage

A graduate research studio that explores the atmosphere of the freeway and proposes various responsive architecture that engage its ecology.

Hertzian Rain

secondaryimage

A variable event structure designed to raise awareness of issues surrounding the wireless topography of urban environments.

Media Robotics I: Physical Computing

secondaryimage

This course introduces basic concepts and techniques for creating objects, spaces and media that sense and respond to their physical surroundings.

Toward the Sentient City

secondaryimage

An exhibition critically exploring the evolving relationship between ubiquitous computing, architecture and urban space.

SEEN-Fruits of your labor

secondaryimage

An infrared urban screen for promoting dialogue and interaction between remote publics.

Tactical Sound Garden [TSG]

secondaryimage

The Tactical Sound Garden [TSG] is an open source software platform for cultivating public “sound gardens” in contemporary cities.

Sentient City Survival Kit

secondaryimage

The Sentient City Survival Kit is a design research project that explores the social, cultural and political implications of ubiquitous computing for urban environments.

Sentient City: ubiquitous computing, architecture and the future of urban space

secondaryimage

Sentient City explores the experience of living in a city that employs networked digital technologies to remember, correlate, and anticipate.

Open Columns

secondaryimage

A responsive architecture that adapts to crowds by sensing the changing carbon dioxide in the air.

Extreme Homeostats: the architecture of ill-tempered environments

secondaryimage

A graduate design studio that develops responsive architecture for the NYC subway and addresses environmental health problems.


News

Discourse

This exhibition introduces Jordan Geiger’s design research on the architecture and human-computer interactions of “Very Large Organizations (VLOs).” […]